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Platform: PC
Tool: Unreal Engine 5
Production Duration: 2 weeks
Introduction: The creation of this level was actually inspired by a whim of mine, drawing inspiration from an episode of Tom and Jerry. In the episode, both Tom and Jerry obtain super rings, unlocking various superpowers. Building on this, I added a touch of the Green Lantern's setting, where the ring requires energy to operate, necessitating the search for batteries across the map to recharge. The video only showcased the yellow ring, whose power allows the user to grow or shrink at will. Growing larger enables easy traversal over many obstacles in the map, but the downside is the inability to walk on some steep walls. The blue ring's power is to create objects out of thin air; the longer you hold down F, the more energy it consumes, and the larger the blocks it can create. I designed this ring wanting players to try using blocks to stack up stairs and overcome some obstacles within the level. The green ring's power is to protect oneself from harm, useful towards the level's end filled with fast-moving darts and numerous lava terrains. Holding down F grants immunity to all damage, but energy depletes quickly, and it does not protect against collisions from darts.
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Platform: PC
Tool: Unreal Engine 5
Production Duration: 3 days
Introduction: The creation of this level was mainly to recreate some of my impressions of the campus Union building. I didn't replicate the entire interior scenes because I couldn't remember too many details. Also, I only depicted some scenes from the first floor. For areas that I couldn't access in real life, I reconstructed them according to my own preferences.
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